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The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5
book

The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5

by Rex van der Spuy
July 2017
Intermediate to advanced
193 pages
4h 46m
English
Apress
Content preview from The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5

Index

A

  1. A* (A star)

    1. code

      1. node map

      2. shortestPath function

      3. source files

      4. universe

    2. cost calculation

    3. cross-checking nodes

    4. Dijkstra’s algorithm

    5. heuristic

    6. influence map

    7. link nodes

    8. nodes

    9. pathfinding

    10. second step

    11. strategies

    12. two-dimensional array/grid

    13. variable terrain

B

  1. Binary space partitioning (BSP) trees

  2. Broadphase collision

C

  1. Cartesian vs. isometric rendering

  2. Collision detection, isometric

D

  1. Diagonal method

  2. Dijkstra’s algorithm

E, F

  1. Euclidean method

G

  1. Ga

  2. Game design

    1. AI systems

      1. arrays

      2. controlled robot car

      3. keyboard

    2. broadphase and narrowphase collision

      1. broadphase collision strategies

      2. BSP tree

      3. hierarchical grid

      4. implementation

      5. quadtree

      6. sort and sweep

      7. source code

      8. spatial grid

      9. steps

    3. broadphase collision detection

    4. spatial grid

H

  1. Heuristic method

  2. Hexi

    1. game sprites

    2. source code

I, J, K

  1. Inverse collision detection ...

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Publisher Resources

ISBN: 9781484210970Purchase bookPublisher Website