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Artificial Intelligence for Games, 2nd Edition
book

Artificial Intelligence for Games, 2nd Edition

by Ian Millington, John Funge
August 2009
Intermediate to advanced
872 pages
24h 44m
English
CRC Press
Content preview from Artificial Intelligence for Games, 2nd Edition

About the Authors

Ian Millington is a partner of Icosagon Ltd. (www.icosagon.com), a consulting company developing next-generation AI technologies for entertainment, modeling, and simulation. Previously he founded Mindlathe Ltd., the largest specialist AI middleware company in computer games, working on a huge range of game genres and technologies. He has a long background in AI, including PhD research in complexity theory and natural computing. He has published academic and professional papers and articles on topics ranging from paleontology to hypertext.

John Funge (www.jfunge.com) recently joined Netflix to start and lead the new Game Platforms group. Previously, John co-founded AiLive and spent nearly ten years helping to create a successful ...

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Publisher Resources

ISBN: 9780123747310