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Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition
book

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

by Sue Blackman
August 2013
Beginner
808 pages
21h 56m
English
Apress
Content preview from Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

CHAPTER 18

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Setting Up the Game

With the major landmarks in place, it’s time to put all the pieces together for game play. You will be starting the player somewhere near the chest, where he can find the first clue. Although his path through the game need not be linear, the next task will be to find the golden sleeve somewhere within the maze. A short raft ride will help him secure the vial of life-giving elixir. Examining the earth shrine will trigger the rockfall from which the player will gain access to the crystal. With both the crystal and golden sleeve, he will be able to construct the laser that is required to open the temple. Access to ...

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Publisher Resources

ISBN: 9781430248996Purchase book