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Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition
book

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

by Sue Blackman
August 2013
Beginner
808 pages
21h 56m
English
Apress
Content preview from Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition

Index

images  A

Action objects

    animation curves

    brackets

    colliders

        Box Collider

        check box

        chest

        component menu

        event/reaction

        Flower

        Hierarchy view

        Is Trigger parameter

        KeyAtRock

        mesh colliders

        model section

        sphere type

    limitations

    object’s animations

        AniTwoState script

        clip

        Flower gameObject

        looping animation

        PlayDelayed function

    sound F/X effects

        AniTest script

        Asset folder

        audio cues

        Audio Listener

        Audio Source component

        Awake function

         ...

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Publisher Resources

ISBN: 9781430248996Purchase book