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Beginning Java Game Development with LibGDX
book

Beginning Java Game Development with LibGDX

by Lee Stemkoski
December 2015
Beginner
296 pages
7h 45m
English
Apress
Content preview from Beginning Java Game Development with LibGDX

Introduction

Welcome to Beginning Game Development with LibGDX!

In this book, you’ll learn how to program games in Java using the LibGDX game development framework. The LibGDX libraries are both powerful and easy to use, and they will enable you to create a great variety of games quickly and efficiently. LibGDX is free and open-source, can be used to make 2D and 3D games, and integrates easily with third-party libraries to support additional features. Applications created in LibGDX are truly cross-platform; supported systems include Windows, Mac OS X, Linux, Android, iOS, and HTML5/WebGL.

I have taught courses in Java programming and video game development for many years, and I’ve often struggled to find game programming books that I can recommend ...

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Publisher Resources

ISBN: 9781484215005Purchase book