Skip to Content
Learning Libgdx Game Development
book

Learning Libgdx Game Development

by Andreas Oehlke
September 2013
Beginner to intermediate
388 pages
8h 19m
English
Packt Publishing

Overview

Unlock the capabilities of libGDX with 'Learning Libgdx Game Development', a practical book that guides you through creating multi-platform games efficiently. By following a progressive example game, you will master libGDX's features and develop games that run seamlessly on multiple systems.

What this Book will help me do

  • Understand the core concepts and setup necessary for libGDX game development.
  • Learn to create an engaging user interface using Scene2D and menus.
  • Optimize game assets through the use of texture atlases and the texture packer tool.
  • Enhance game experiences with audio, animations, and advanced physics.
  • Deploy games across multiple platforms effortlessly with libGDX tools.

Author(s)

The authors of 'Learning Libgdx Game Development' are experienced developers passionate about sharing techniques for easy and efficient game development. With a deep understanding of libGDX, they enrich the learning experience with practical insights and examples. Their hands-on approach ensures readers not only understand the concepts but also gain real-world skills.

Who is it for?

This book is ideal for indie developers, seasoned game developers seeking to expand their knowledge, or Java enthusiasts keen on exploring game development. The reader should have some familiarity with Java or basic game development principles. If you wish to create cross-platform games effectively using modern tools, this book is for you.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

Suryakumar B Nair, Andreas Oehlke

Publisher Resources

ISBN: 9781782166047Other