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Mastering LibGDX Game Development
book

Mastering LibGDX Game Development

by Patrick Hoey
November 2015
Beginner to intermediate
420 pages
9h 2m
English
Packt Publishing

Overview

Dive into the world of LibGDX in this comprehensive guide to creating your own RPG video game. Through step-by-step instructions and practical examples, you'll explore all aspects of game development with LibGDX, from architecture and core mechanics to adding the final polish.

What this Book will help me do

  • Develop characters with attributes and abilities, integrating movement and collision mechanics.
  • Build immersive NPC interactions using dialog trees and interaction systems.
  • Design robust inventory management systems for equipping, trading, and managing items.
  • Implement battle systems with enemy AI and scripted combat sequences.
  • Enhance your game with special effects, sound systems, and user interface elements.

Author(s)

None Hoey is an experienced game developer with a passion for teaching others how to bring their creative ideas to life. Specializing in using game development frameworks like LibGDX, None has years of practical experience creating games and helping other developers enter the field. Through their approachable writing style and clear examples, None aims to empower readers to take their game development skills to the next level.

Who is it for?

If you're an intermediate programmer familiar with Java who has ever dreamed of creating your own RPG video game, this book is perfect for you. Whether you've felt overwhelmed by the complexity of game engines or lacked clear guidance, this book offers a structured path forward. By focusing on the LibGDX framework, you'll gain practical insights into crafting your game from the ground up. This resource is tailored for developers keen on mastering RPG mechanics and game design essentials.

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Publisher Resources

ISBN: 9781785289361