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Building Computer Vision Projects with OpenCV 4 and C++
book

Building Computer Vision Projects with OpenCV 4 and C++

by David Millan Escriva, Prateek Joshi, Vinicius G. Mendonca, Roy Shilkrot
March 2019
Intermediate to advanced
538 pages
13h 38m
English
Packt Publishing
Content preview from Building Computer Vision Projects with OpenCV 4 and C++

OpenGL support

OpenCV includes OpenGL support. OpenGL is a graphical library integrated in almost all graphical cards as a standard. OpenGL allows us to draw 2D up to complex 3D scenes. OpenCV includes OpenGL support due to the importance of representing 3D spaces in a number of tasks. To allow window support in OpenGL, we have to set up the WINDOW_OPENGL flag when we create the window using the namedWindow call.

The following code creates a window with OpenGL support and draws a rotate plane where we are going to show the web camera frames:

Mat frame; GLfloat angle= 0.0; GLuint texture; VideoCapture camera; int loadTexture() { if (frame.data==NULL) return -1; glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); ...
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Publisher Resources

ISBN: 9781838644673Supplemental Content