Generating Hash Code
All object instances can
provide a signed
32-bit integer hash of their contents via the GetHashCode( ) method
on System.Object. Good
hashes can have a dramatic effect on Hashtable
speed (they are used to determine which bucket to add entries to in
the hashtable), and can also provide a low-fidelity (but possibly
more efficient) equivalence test. Using
GetHashCode in this way is demonstrated in the
following examples:
void Enroll(Student s, CourseList cl) {
hashtable.Add(s, cl); // GHC called on key (s)
}
bool FastCompare(Student s1, Student s2) {
// Use GHC to test for possible equivalence
if (s1.GetHashCode( ) != s2.GetHashCode( )) return false;
// Use Equals to test for definite equivalence
return s1.Equals(s2);
}The default implementation of GetHashCode( ) on
System.Object returns a semi-unique member #,
while the implementation of GetHashCode( ) on
System.ValueType merely returns the hash of the
first field in the value type. Although these defaults work in a lot
of cases, there are sometimes performance benefits gained from
implementing GetHashCode( ) on your own type.
Additionally, if a type overrides the Equals( )
method, it is required to override the GetHashCode( ) method, which means that many framework types override
GetHashCode( ), as shown here:
void DumpHashes(object o, int i, Version v) { Console.WriteLine(o.GetHashCode( )); // object index Console.WriteLine(i.GetHashCode( )); // integer value Console.WriteLine(v.GetHashCode( )); // hash of fields ...Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
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