August 2003
Intermediate to advanced
928 pages
32h 1m
English
UInt32
This structure is the value
type for 32-bit unsigned integers
(which range from 0 to 4,294,967,295). It is not CLS-compliant
(although Int32 is). This structure is also
available in C# through the uint alias.
public struct UInt32 : IComparable, IFormattable, IConvertible { // Public Static Fields public const uint MaxValue; // =4294967295 public const uint MinValue; // =0 // Public Static Methods public static uint Parse(strings); public static uint Parse(strings, IFormatProviderprovider); public static uint Parse(strings, System.Globalization.NumberStylesstyle); public static uint Parse(strings, System.Globalization.NumberStylesstyle, IFormatProviderprovider); // Public Instance Methods public int CompareTo(objectvalue); // implements IComparable public override bool Equals(objectobj); // overrides ValueType public override int GetHashCode( ); // overrides ValueType public TypeCode GetTypeCode( ); // implements IConvertible public override string ToString( ); // overrides ValueType public string ToString(IFormatProviderprovider); // implements IConvertible public string ToString(stringformat); public string ToString(stringformat, IFormatProviderprovider) // implements IFormattable }
Object
→
ValueType
→
UInt32(IComparable, IFormattable, IConvertible)
BitConverter.ToUInt32( ),
Convert.ToUInt32( ), Decimal.ToUInt32( ), IConvertible.ToUInt32( ),
System.IO.BinaryReader.ReadUInt32( ),
System.Reflection.AssemblyAlgorithmIdAttribute.AlgorithmId ...