Bit Fields in Structures
C++, like C, enables you to specify structure members that occupy a particular number of bits. This can be handy for creating a data structure that corresponds, say, to a register on some hardware device. The field type should be an integral or enumeration type (enumerations are discussed later in this chapter), and a colon followed by a number indicates the actual number of bits to be used. You can use unnamed fields to provide spacing. Each member is termed a bit field. Here’s an example:
struct torgle_register{ unsigned int SN : 4; // 4 bits for SN value unsigned int : 4; // 4 bits unused bool goodIn : 1; // valid input (1 bit) bool goodTorgle : 1; // successful torgling};
You can initialize ...
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