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Digital Storytelling, 3rd Edition by Carolyn Handler Miller

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CHAPTER 15

Video Games

Can video games be a robust venue for storytelling?

What can we learn from video games that we can apply to other forms of interactive entertainment?

What is gamification and how does it relate to video games?

What are casual games and how do they differ from other forms of gaming?

What is it about massively multiplayer online games (MMOGs) that makes them such a potent form of gaming, to the point that some players become addicted to them?

What common mistakes do inexperienced game developers make in building a new game?

VIDEO GAMES: THE 10,000-POUND GORILLA OF INTERACTIVE ENTERTAINMENT

Video games are the granddaddy of all forms of interactive digital entertainment. Pong, the world’s first successful video game, debuted ...

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