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Flash Multiplayer Virtual Worlds
book

Flash Multiplayer Virtual Worlds

by Makzan Makzan (Mak Seng Hin)
August 2010
Intermediate to advanced
412 pages
8h 59m
English
Packt Publishing
Content preview from Flash Multiplayer Virtual Worlds

Getting an isometric projection view

We have emphasized that the isometric projection gives a 2.5D- or 3D-like feeling. So what are the differences between a full 3D camera view and isometric view? It is often a good option to demonstrate isometric projection with a perfect cube.

Getting an isometric projection view

In 3D perspective projection, objects have vanishing points and while they are moving, the lines and shapes keep changing.

In isometric projection, objects do not have vanishing points. The shapes and lines of the objects do not change while they are moving.

Isometric coordination

The world map is divided into a set of small pieces in games with tile-based geometry. These ...

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Publisher Resources

ISBN: 9781849690362Other