Skip to Content
Flash Multiplayer Virtual Worlds
book

Flash Multiplayer Virtual Worlds

by Makzan Makzan (Mak Seng Hin)
August 2010
Intermediate to advanced
412 pages
8h 59m
English
Packt Publishing
Content preview from Flash Multiplayer Virtual Worlds

Making the quest system better

Quests can be more interesting if designed well; we have implemented several technical techniques of implementing different forms of quests. We will discuss several tricks to enhance the quests.

Avoiding linear quests

We discussed the Quest Chain that a quest is enabled only when the players finish another required quest. We should avoid designing all the quests in linear as the players are required to finish them one after the other. The quest chain should not be the only choice for the players to take.

Image a case where there are two friends playing in the virtual world together. The quests are all chained linearly. In the beginning, they start from the first quest and finish several quests together along the quest ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript for Multiplayer Games and Virtual Worlds

ActionScript for Multiplayer Games and Virtual Worlds

Jobe Makar
JavaServer Faces

JavaServer Faces

Hans Bergsten
Real World Adobe InDesign CS5

Real World Adobe InDesign CS5

Olav Martin Kvern, David Blatner, Bob Bringhurst

Publisher Resources

ISBN: 9781849690362Other