August 2010
Intermediate to advanced
412 pages
8h 59m
English
Our virtual world connects to socket server to interact with server and other players in real time. After integrating other social network services into our virtual world, the data flow between the Flash client-side virtual world and several server-side services becomes complicated. We need to be careful while designing and developing the virtual world and not to confuse different server-side services and the socket server. The following figure shows the data flow of the virtual world:

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