March 2020
Intermediate to advanced
406 pages
8h 39m
English
Many programmers coming from other high-performance programming languages, particularly C++, understand the concept of the Standard Templating Library (STL). This library provides common programming data structures and functions access to a generalized library in order to rapidly iterate and write performant code at scale. Go does not have a built-in STL. This chapter will focus on how to utilize some of the most common STL practices within Go. The STL has four commonly referenced components:
Being familiar with these topics will help you to write Go code more quickly and effectively, utilizing commonly implemented and optimized patterns. In this chapter, we are going ...
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