Appendix A. References

Throughout this book, we mentioned useful documentation, libraries, and software products that you might want to check out during your game development work—this appendix lists those resources.

Physics Libraries

SQLite (SQL database): http://www.sqlite.org/

Bullet (3D physics): http://www.bulletphysics.com/

Open Dynamics Engine (3D physics): http://www.ode.org/

Newton (3D physics): http://newtondynamics.com/

Box2D (2D physics): http://www.box2d.org/

Open Source Games

Tris (Tetris clone): http://code.google.com/p/tris/

Wolfenstein 3D (by John Carmack)—ftp://ftp.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip

iPhone Quake 3 Arena (port of the PC original): http://code.google.com/p/quake3-iphone/

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