Preface

If you’re reading this Preface, you might be trying to decide whether this book is right for you. So, we’ll explain what we intend to cover and who we expect will get the most out of reading the book. But we’ll start with why you should even listen to us.

The Authors

We’re two programmers who have been buddies in the Los Angeles area for a long time and have been making mobile games since 2003. Between the two of us we have developed and ported close to a hundred titles for cell phones, including Ninja Gaiden, Castlevania: Order of Shadows, Dance Dance Revolution: Mobius, and Contra 4, among many, many others. Paul currently works for Konami, and occasionally gives lectures about game programming at USC. Joe works at EA and recently published a game for the iPhone. Paul wrote most of the theory, while Joe cooked up some great example projects.

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