Audience
As we mentioned earlier, we expect you to have some basic programming knowledge. That aside, all kinds of programmers are interested in the iPhone. Developers of all levels are going to be reading up to try their skill.
You might not have any game programming experience and will need some basic theory on game engines and user-interface design. Or perhaps you have plenty of experience making video games on other platforms and just need to become familiar with the iPhone SDK and build process, along with some touch-screen concepts. You may also be interested in advanced topics, such as how to write portable code for cross-platform games and what middleware solutions currently exist. Either way, this book has got you covered.
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