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Java 6 Illuminated: An Active Learning Approach, 2nd Edition
book

Java 6 Illuminated: An Active Learning Approach, 2nd Edition

by Julie Anderson, Herve J. Franceschi
February 2008
Intermediate to advanced content levelIntermediate to advanced
1288 pages
39h 39m
English
Jones & Bartlett Learning
Content preview from Java 6 Illuminated: An Active Learning Approach, 2nd Edition
352 CHAPTER 6 Flow of Control,Part 2: Looping
Figure 6.30
Sample Animation
Instructions
Copy the files in the Chapter 6 Programming Activity 2 directory on the
CD-ROM accompanying this book to a directory on your computer.
Searching for five stars (*****) in the Cashier.java code will show you where
to add your code. You will add your code inside the checkout method of the
Cashier class (the method header for the checkout method has already been
coded for you). Example 6.21 shows a fragment of the Cashier class, where
you will add your code:
public void checkout( int numberOfItems )
{
/* ***** Student writes the body of this method ***** */
//
// The parameter ...
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Publisher Resources

ISBN: 9780763749637