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Java Swing, 2nd Edition
book

Java Swing, 2nd Edition

by Marc Loy, Robert Eckstein, Dave Wood, James Elliott, Brian Cole
November 2002
Intermediate to advanced
1280 pages
38h 26m
English
O'Reilly Media, Inc.
Content preview from Java Swing, 2nd Edition

Chapter 5. Buttons

Buttons are simple UI components used to generate events when the user presses them. Swing buttons can display icons, text, or both. In this section, we’ll introduce the ButtonModel interface and DefaultButtonModel class (which define the state of the button). Next, we’ll look at the AbstractButton class (which defines much of the functionality for all button types). Finally, we’ll look at four concrete subclasses of AbstractButton and see how they can be grouped together using a ButtonGroup.

Figure 5-1 shows the class hierarchy, with significant relationships between the button-related Swing classes. As we discussed in the introductory chapters, each button (AbstractButton) keeps a reference to a ButtonModel, which represents its state.

Button class diagram

Figure 5-1. Button class diagram

The JMenuItem class shown here (and its subclasses, not shown) is not covered in this chapter; see Chapter 14 for details.

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Publisher Resources

ISBN: 0596004087Errata Page