October 2018
Intermediate to advanced
252 pages
6h 49m
English
CartPole is one of the simpler environments in the OpenAI Gym (a game simulator). The goal of CartPole is to balance a pole connected with one joint on top of a moving cart. Instead of pixel information, there are two kinds of information given by the state: the angle of the pole and position of the cart. An agent can move the cart by performing a sequence of actions of 0 or 1 to the cart, pushing it left or right:

The OpenAI Gym makes interacting with the game environment really simple:
next_state, reward, done, info = env.step(action)
In the preceding code, an action can be either 0 or 1. If we pass those numbers, ...