Skip to Content
Keras Deep Learning Cookbook
book

Keras Deep Learning Cookbook

by Rajdeep Dua, Sujit Pal, Manpreet Singh Ghotra
October 2018
Intermediate to advanced
252 pages
6h 49m
English
Packt Publishing
Content preview from Keras Deep Learning Cookbook

The CartPole game with Keras

CartPole is one of the simpler environments in the OpenAI Gym (a game simulator). The goal of CartPole is to balance a pole connected with one joint on top of a moving cart. Instead of pixel information, there are two kinds of information given by the state: the angle of the pole and position of the cart. An agent can move the cart by performing a sequence of actions of 0 or 1 to the cart, pushing it left or right:

The OpenAI Gym makes interacting with the game environment really simple:

next_state, reward, done, info = env.step(action)

In the preceding code, an action can be either 0 or 1. If we pass those numbers, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Applied Deep Learning with Keras

Applied Deep Learning with Keras

Ritesh Bhagwat, Mahla Abdolahnejad, Matthew Moocarme
Advanced Deep Learning with Keras

Advanced Deep Learning with Keras

Rowel Atienza, Neeraj Verma, Valerio Maggio
The Applied TensorFlow and Keras Workshop

The Applied TensorFlow and Keras Workshop

Harveen Singh Chadha, Luis Capelo, Abhranshu Bagchi, Achint Chaudhary, Vishal Chauhan, Alexis Rutherford, Subhash Sundaravadivelu

Publisher Resources

ISBN: 9781788621755Supplemental Content