16 ◾ Theodore E. Stone
challenged his students to create knowledge resources to be read and used by others
in the field. (Shneiderman, 1994) Shneiderman wrote
e students were required to construct an online Encyclopedia of
Virtual Environments (EVE) within 7 weeks. ey coordinated their
efforts, defined the audience to be undergraduate computer science stu-
dents, identified 40 topics, and wrote them in a common style and
level. en the 24 students worked together in nine teams to create
term-length research projects with algorithm development or human
factors studies. e multimedia results were published online in Mosaic
in our own Journal of Virtual Environments (JOVE).
Shneiderman went on to report that two students found the course too