Now that you have properly set up your environment, let’s use GameSalad to create a real game. In this chapter, I will guide you through the creation of a complete game: Pong. This chapter covers the basics of GameSalad; the next chapter covers a few more features of the game.
This chapter specifically covers:
- GameSalad project creation
- Creating scenes, actors, attributes, and behaviors
- An introduction to collision
To have a look at what you will achieve in this chapter, you can open the file
MyFirstPong_step6.gameproj, which is located in the
Chapter_1_File folder at
www.apress.com. Opening this file will launch GameSalad. Then you simply need to hit the Preview button in GameSalad. ...