© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
A. BaimagambetovLearn JavaFX Game and App Development https://doi.org/10.1007/978-1-4842-8625-8_7

7. General-Purpose Applications and Packaging

Almas Baimagambetov1  
(1)
Brighton, East Sussex, UK
 
This chapter is dedicated for general-purpose (nongame) applications that can be developed using FXGL. These include business applications, graphical editors, and visualization tools. At a high level, a game application is not very different from a front-end business application. They both run in an infinite loop until the user exits the application. They both take input, update the application state, and finally render the state to the screen. To demonstrate that ...

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