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Learning C# by Developing Games with Unity - Seventh Edition
book

Learning C# by Developing Games with Unity - Seventh Edition

by Harrison Ferrone
November 2022
Beginner content levelBeginner
466 pages
9h 55m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity - Seventh Edition

3

Diving into Variables, Types, and Methods

The initial steps into any programming language are plagued with a fundamental issue—you can understand the words being typed out, but not the meaning behind them. Normally, this would be cause for a paradox, but programming is a special case.

C# is not its own language; it’s written in English. The discrepancy between the words you use every day and the code in Visual Studio comes from missing context, which is something that must be learned all over again. You know how to say and spell the words used in C#, but what you don’t know is where, when, why, and, most importantly, how they make up the syntax of the language.

This chapter marks our departure from programming theory and the beginning of our ...

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Publisher Resources

ISBN: 9781837636877Supplemental Content