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Learning C# by Developing Games with Unity - Seventh Edition
book

Learning C# by Developing Games with Unity - Seventh Edition

by Harrison Ferrone
November 2022
Beginner content levelBeginner
466 pages
9h 55m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity - Seventh Edition

Index

Symbols

3D space

navigating 266

A

abstract classes 309

example 309-311

abstracting 125

access modifiers 50, 296

const 296

implementing 51

internal 51

private 51

protected 51

public 51

readonly 297

reference link 296

static 297, 298

using 50

actions

delegating 396, 397

animations 172

creating, in code 172-174

creating, in Unity Animation window 174-177

curves, handling 182

keyframes, recording 178-181

tangents, adjusting 184

Animation window 172

Animator window 172

arithmetic operators 61

arrays 93, 94

indexing 94

multidimensional arrays 95, 96

range exceptions 97

subscripts 95

asset paths

working with 348-350

assignment operators 61, 62

B

bloated file 135

built-in types 52-54

reference link 53

C

C#

files, syncing 19

reference link, for ...

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Publisher Resources

ISBN: 9781837636877Supplemental Content