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Learning C# by Developing Games with Unity - Seventh Edition
book

Learning C# by Developing Games with Unity - Seventh Edition

by Harrison Ferrone
November 2022
Beginner content levelBeginner
466 pages
9h 55m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity - Seventh Edition

6

Getting Your Hands Dirty with Unity

Creating a game involves much more than just simulating actions in code. Design, story, environment, lighting, and animation all play an important part in setting the stage for your players. A game is, first and foremost, an experience—something that code alone can’t deliver.

Unity has placed itself at the forefront of game development over the past decade by bringing advanced tools to programmers and non-programmers alike. Animation and effects, audio, environment design, and much more are all available directly from the Unity Editor without a single line of code. We’ll discuss these topics as we define the requirements, environment, and game mechanics of our game. However, first, we need a topical introduction ...

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Publisher Resources

ISBN: 9781837636877Supplemental Content