September 2019
Intermediate to advanced
690 pages
23h 12m
English
Content preview from Learning C# Programming with Unity 3D, second edition, 2nd Edition
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Contents
1. Introduction: What This Book Is About
1.1 Why Read a Book: Why This Book May or May Not Be for You
1.1.2 Programming as a Form of Expression
1.1.3 Games as a Stage with Lights
1.3 A Brief History of Computer Programming: How Programming Came to Be
1.3.5 Modern Computer Language
1.3.6 The Future of Computer Languages
1.4 C#: A Flexible Programming Language
1.4.2 Unity 3D: A Brief History of Game Engines
1.4.3 Why Use Unity 3D to Learn?
1.4.4 How Does Unity 3D Use C#?
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