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Learning C# Programming with Unity 3D, second edition, 2nd Edition
book

Learning C# Programming with Unity 3D, second edition, 2nd Edition

by Alex Okita
September 2019
Intermediate to advanced
690 pages
23h 12m
English
A K Peters/CRC Press
Content preview from Learning C# Programming with Unity 3D, second edition, 2nd Edition

Index

A

accessibility, 123

accessing structs, 336337

access modifiers, 125127

accessors/properties

encapsulation, 453

MyNumberProperty class, 453

read-only, 457458

set event, 455457

simplification, 458459

value, 454455

Action func/expression, 575577

AddComponent() function, 307309

algorithms, 7073

ambiguous namespaces, 133134

anonymous expressions, 574577

application programming interface (API), 6, 10, 58, 196

architectures and organization, 653

divide and conquer, 654655

namespaces and directories, 653654

refactoring, 655656

arguments (args), 287288

Input.GetKey() function, 290

Movement() function, 291

multiple, 288290

ArrayList

ArrayList.Contains(), 265266

drawback, 262

fixed-sized arrays, 262

GameObjects, 263265

performance ...

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Publisher Resources

ISBN: 9780429810268