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Learning C# Programming with Unity 3D, second edition, 2nd Edition
book

Learning C# Programming with Unity 3D, second edition, 2nd Edition

by Alex Okita
September 2019
Intermediate to advanced
690 pages
23h 12m
English
A K Peters/CRC Press
Content preview from Learning C# Programming with Unity 3D, second edition, 2nd Edition

4

Basics: The Building Blocks of Code

After covering the small parts that make up code, it’s time to start learning how all the parts come together to create a behavior. Creating data is easy; keeping the data organized is harder. Adding logic to do something with the data is harder still. That said, it’s not impossible; otherwise, no one would write code.

This chapter covers how a statement of code works and where the power that drives the code originates. Programming is much less enigmatic when you understand the mechanisms that drive it. To understand why code behaves the way it does, it’s important to know your way around the language.

4.1    What Will Be Covered in This Chapter

This chapter is about getting past the simple details and ...

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Publisher Resources

ISBN: 9780429810268