Skip to Content
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
book

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

by Jos Dirksen
March 2015
Beginner to intermediate
422 pages
9h 9m
English
Packt Publishing
Content preview from Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Summary

We saw a lot in this chapter. We introduced a couple of advanced geometries and even showed you how you can create interesting-looking geometries using a couple of simple binary operations. We showed you how you can create really beautiful shapes using advanced geometries such as THREE.ConvexGeometry, THREE.TubeGeometry, and THREE.LatheGeometry and experiment with these geometries to get the results you're looking for. A very nice feature is that we can also convert existing SVG paths to Three.js. Remember, though, that you still might need to fine-tune the paths using tools such as GIMP, Adobe Illustrator, or Inkscape.

If you want to create 3D text, you need to specify the font to use. Three.js comes with a couple of fonts you can use, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Programming 3D Applications in HTML5 and WebGL

Programming 3D Applications in HTML5 and WebGL

Tony Parisi
WebGL Beginner's Guide

WebGL Beginner's Guide

Diego Cantor, Brandon Jones

Publisher Resources

ISBN: 9781784392215