Skip to Content
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
book

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

by Jos Dirksen
March 2015
Beginner to intermediate
422 pages
9h 9m
English
Packt Publishing
Content preview from Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Creating THREE.PointCloud from an advanced geometry

As you remember, THREE.PointCloud renders each particle based on the vertices from the supplied geometry. This means that if we provide a complex geometry (for example, a torus knot or a tube), we can create THREE.PointCloud based on the vertices from that specific geometry. For this last section of this chapter, we'll create a torus knot, like the one we saw in the previous chapter, and render it as THREE.PointCloud.

We've already explained the torus knot in the previous chapter, so we won't go into much detail here. We're using the exact code from the previous chapter, and we've added a single menu option that you can use to transform the rendered mesh into THREE.PointCloud. You can find the ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Programming 3D Applications in HTML5 and WebGL

Programming 3D Applications in HTML5 and WebGL

Tony Parisi
WebGL Beginner's Guide

WebGL Beginner's Guide

Diego Cantor, Brandon Jones

Publisher Resources

ISBN: 9781784392215