Skip to Content
Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
book

Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

by Oscar Lodriguez
December 2018
Intermediate to advanced
158 pages
2h 12m
English
Apress
Content preview from Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

Index

A, B

Arcade model
Asteroid
class creation
comet specific events
engine class
game class
player class

C

Client side, game
Comet specific events

D

Development setup
code editors
dev mode
folder structure
front-end architecture
installing Git
installing Node.js
project, dev mode
project, run
Directory
construction
creation
Domain model
game class
keyboard class
player class

E

Explosion
class creation
projectile class

F

Front-end architecture

G

Game engine file
import index
imports, code
keyboard class code
player class code
Game model
Git
clone command
Github

H, I, J

Heads up display (HUD)
definition
player class
properties

K

Kaboom method
Keyboard model
control object
game-loop creation
input module

L, M

Login screen
game.ts
implementation
particle class
particle implementation, pickup classes
particle ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Modern Full-Stack Development: Using TypeScript, React, Node.js, Webpack, and Docker

Modern Full-Stack Development: Using TypeScript, React, Node.js, Webpack, and Docker

Frank Zammetti

Publisher Resources

ISBN: 9781484242490Purchase LinkPublisher Website