April 2018
Beginner to intermediate
566 pages
12h 17m
English
In previous chapters, we covered applications that belong to the computer vision domain. In this chapter, we will be making a gaming bot. We will cover different approaches to build the gaming bot. These gaming bots can be used to play a variety of Atari games.
Let's do a quick recap of the past two years. Let's begin with 2015. A small London-based company called DeepMind published a research paper titled Playing Atari with Deep Reinforcement Learning, available at https://arxiv.org/abs/1312.5602 In this paper, they demonstrated how a computer can learn and play Atari 2600 video games. A computer can play the game just by observing the screen pixels. Our computer game agent (the computer game player) will receive ...