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List of Figures
Diving for Deep Game Ideas
1.1 Becoming a Mind Reader
1.1.1 Morning Pages
1.1.2 Artist Date
1.1.3 Conversing with the Inner Game Designer
1.2 Tracing the Human Experience in Art—Finding the Theme
1.3 Become a Sucker for Other People’s Experiences
Games as an Expressive Medium
2.2 What Are Games?
2.3 How Can Games Be about Something?
2.3.1 Representation, Abstraction, Fiction, and Rules
2.3.2 Representational Hierarchy in Games: Rules before Fiction
2.3.3 Games as Simulations
Modeling the Human Experience—Or the Art of Nailing ...