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Making Deep Games by Doris C. Rusch

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6

Designing with Purpose and Meaning—Nine Questions to Define Where You’re Going and Make Sure You Get There

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Wherein the topics covered in the previous chapters are summarized and presented in the form of nine questions to identify a game’s vision and guide its purposeful design. The questions are as follows:

•  What is the game about?

•  What is the game’s purpose/communicative goal?

•  Literal or metaphorical approach?

•  Does the metaphor fit the game’s experiential gestalt?

•  Should the game model “how it works” or “what it feels like”?

•  How encompassing should the system that shall be modeled in the game be?

•  From which perspective should ...

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