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Making Deep Games by Doris C. Rusch

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1

Diving for Deep Game Ideas

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Wherein the means and methods of finding and fleshing out deep game ideas are discussed:

•  The importance of self-awareness as a source for deep game ideas

•  Julia Cameron’s self-awareness tools: “morning pages”and “artist date”

•  The “inner game designer” as a method to systematically unpack deep game ideas

–  Case study: “The Bridge”—the inner game designer in action

•  Finding the themes of art and media that reveal the human condition

•  Trying to understand other people and their experiences

1.1  Becoming a Mind Reader

In order to make games that enable insightful, thought-provoking, and emotionally rich experiences, ...

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