June 2018
Intermediate to advanced
316 pages
6h 34m
English
The garbage collection strategy assumes that the developer doesn't explicitly release memory. Instead, the garbage collector (GC) finds objects that aren't being used anymore and destroys them. As GC sees it, there are two types of objects—reachable and unreachable. This principle is based on a set of root objects that are always reachable. An object is a root if it satisfies one of the following criteria:
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