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Metaverse and Immersive Technologies
book

Metaverse and Immersive Technologies

by Chandrashekhar A, Shaik Himam Saheb, Sandeep Kumar Panda, S. Balamurugan, Sheng-Lung Peng
October 2023
Intermediate to advanced content levelIntermediate to advanced
512 pages
13h 54m
English
Wiley-Scrivener
Content preview from Metaverse and Immersive Technologies

6The Role of Immersive Reality (AR/VR/MR/XR) in Metaverse

Dileep Kumar Murala1 and Sandeep Kumar Panda2*

1 Computer Science and Engineering, Faculty of Science and Technology, ICFAI Foundation for Higher Education, Hyderabad, Telangana, India

2 Data Science and Artificial Intelligence, Faculty of Science and Technology, ICFAI Foundation for Higher Education, Hyderabad, Telangana, India

Abstract

People often use the terms augmented reality (AR), virtual reality (VR), mixed reality (MR), and extended reality (XR) to talk about technologies that make or change reality. However, the way that academics and professionals have been using these phrases has varied. There has recently been a lot of interest in the metaverse, a network that connects devices based on AR, VR, and other virtual world technologies. VR and AR technologies can modify users’ views of reality by combining virtual items with the real environment. These advantages of VR and AR technologies include the fact that they are immersive, simple to use, reasonably priced, and possibly extendable. These applications include video gaming, online shopping, and architectural and interior design. In this chapter, we discuss the shortcomings of 2D learning settings; a brief overview of the metaverse and its characteristics; immersive reality; the functions of VR, AR, and MR on the metaverse; why extended reality serves as the metaverse’s foundation; how to access the metaverse right now; open issues with the metaverse; the ...

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Publisher Resources

ISBN: 9781394174546Purchase Link