6The Role of Immersive Reality (AR/VR/MR/XR) in Metaverse
Dileep Kumar Murala1 and Sandeep Kumar Panda2*
1 Computer Science and Engineering, Faculty of Science and Technology, ICFAI Foundation for Higher Education, Hyderabad, Telangana, India
2 Data Science and Artificial Intelligence, Faculty of Science and Technology, ICFAI Foundation for Higher Education, Hyderabad, Telangana, India
Abstract
People often use the terms augmented reality (AR), virtual reality (VR), mixed reality (MR), and extended reality (XR) to talk about technologies that make or change reality. However, the way that academics and professionals have been using these phrases has varied. There has recently been a lot of interest in the metaverse, a network that connects devices based on AR, VR, and other virtual world technologies. VR and AR technologies can modify users’ views of reality by combining virtual items with the real environment. These advantages of VR and AR technologies include the fact that they are immersive, simple to use, reasonably priced, and possibly extendable. These applications include video gaming, online shopping, and architectural and interior design. In this chapter, we discuss the shortcomings of 2D learning settings; a brief overview of the metaverse and its characteristics; immersive reality; the functions of VR, AR, and MR on the metaverse; why extended reality serves as the metaverse’s foundation; how to access the metaverse right now; open issues with the metaverse; the ...
Get Metaverse and Immersive Technologies now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.