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Metaverse and Immersive Technologies
book

Metaverse and Immersive Technologies

by Chandrashekhar A, Shaik Himam Saheb, Sandeep Kumar Panda, S. Balamurugan, Sheng-Lung Peng
October 2023
Intermediate to advanced content levelIntermediate to advanced
512 pages
13h 54m
English
Wiley-Scrivener
Content preview from Metaverse and Immersive Technologies

14Real-Time Applications of Mixed Reality

Sri Ganesh, Ram Pavan Reddy and Shaik Himam Saheb*

Faculty of Science and Technology, The ICFAI Foundation for Higher Education, Hyderabad, India

Abstract

Mixed reality is the next computing wave, following mainframes, personal computers (PCs), and smartphones. Businesses and consumers are quickly embracing mixed reality. By enabling us to engage with data inadvertently in our living environments and with our friends, it liberates us from experiences that are confined to screens. Through their devices, scores of millions of Internet users have encountered mixed reality. Hundreds of millions of online explorers around the world have experienced mixed reality via their gadgets. The most common mixed reality solutions nowadays are provided through social media and mobile augmented reality (AR). It is possible that users are unaware that the Snapchat AR filters they use create mixed-reality experiences. With stunning holographic representations of people and their surroundings, as well as amazingly detailed holographic three-dimensional (3D) models, Windows Mixed Reality enriches all of these user experiences.

Keywords: Mixed reality, mainframes, mobile augmented, AR filters, holographic 3D models, virtual reality, unity

14.1 Introduction

The idea of “Ubiquitous Computing” was made possible by the availability of powerful computers in tiny devices and their steadily falling prices. Weiser wanted computing power to be accessible to users ...

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Publisher Resources

ISBN: 9781394174546Purchase Link