April 2002
Intermediate to advanced
1024 pages
23h 26m
English
This chapter explored the general architecture of CLR memory management. It discussed what the CLR does to efficiently manage your memory allocations so that you do not have to. This chapter also showed that, in many cases, a garbage collection scheme outperforms what is traditionally used for memory allocation and memory management with unmanaged code. It uncovered the details of what looks like a C++ destructor and explained that managed code has no destructors. You discovered an alternative to destructors, using the IDisposable interface, that allows your code to deterministically finalize your object in an efficient manor with safeguards built in for misuse of your object. You also learned about some optimizations that the runtime ...