February 2019
Beginner to intermediate
308 pages
7h 42m
English
Mike Thompson has worked as a software engineer in a variety of roles involving data engineering, service development, and distributed systems design over the past 8 years.
Mike worked for Bungie and helped ship game titles in the Destiny franchise. His credits include Destiny in 2014 and Destiny 2 in 2017, including many expansions in between for both titles. His contributions were integral to scaling Bungie's backend data infrastructure and allowing millions of players to enjoy the Destiny games.
Mike now works for ProbablyMonsters, a growing family of game studios, where he focuses on data services and infrastructure, along with many other duties that are required to get a new business off the ground.