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OpenGL Data Visualization Cookbook
book

OpenGL Data Visualization Cookbook

by Raymond Chun Hing Lo, William Lo
August 2015
Beginner to intermediate
298 pages
5h 49m
English
Packt Publishing
Content preview from OpenGL Data Visualization Cookbook

OpenGL point cloud rendering with texture mapping and overlays

We will build on the OpenGL framework discussed in the previous chapter for point cloud rendering in this section. The texture mapping technique introduced in the previous chapter can also be applied in the point cloud format. Basically, the depth sensor provides a set of vertices in real-world space (the depth map), and the color camera provides us with the color information of the vertices. UV mapping is a simple lookup table once the depth map and color camera are calibrated.

Getting ready

Readers should use the raw data provided for the subsequent demo or obtain their own raw data from a 3D range-sensing camera. In either case, we assume these filenames will be used to denote the ...

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Publisher Resources

ISBN: 9781782169727