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OpenGL Data Visualization Cookbook by William C. Y. Lo, Raymond C. H. Lo

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Chapter 8. Interactive Real-time Data Visualization on Mobile Devices

In this chapter, we will cover the following topics:

  • Visualizing real-time data from built-in Inertial Measurement Units (IMUs)
  • Part I – handling multi-touch interface and motion sensor inputs
  • Part II – interactive, real-time data visualization with mobile GPUs

Introduction

In this chapter, we will demonstrate how to visualize data interactively using built-in motion sensors called Inertial Measurement Units (IMUs) and the multi-touch interface on mobile devices. We will further explore the use of shader programs to accelerate computationally intensive operations to enable real-time visualization of 3D data with mobile graphics hardware. We will assume familiarity with the basic ...

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