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OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition
book

OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition

by Graham Sellers, Richard S. Wright Jr., Nicholas Haemel
July 2015
Intermediate to advanced
912 pages
25h 5m
English
Addison-Wesley Professional
Content preview from OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition

Index

{ } (curly braces), 211

2D

array textures, 178180

graphics, 647659

prefix sums, 484

projection, 69

ray tracing, 636

3D graphics

coordinate spaces used in, 70

math for, 55. See also Math

Abstraction layers, 4

Acceleration

graphics, 8

structures, 646

Access

map buffer types, 710711

memory, 692

synchronizing

atomic counters, 151152

to buffers, 692694

images, 194

memory, 145147

texture arrays, 181182

vectors, 208

Adaptive tone mapping, 436

Adding. See also Inserting

detail to images, 586

directions, 627

fog effects, 606609

planes, 645

Advanced occlusion queries, 543545

AFR (alternate frame rendering) mode, 719

Algorithms

flocking, 492501

prefix sum operations, 479492

shading, 599. See also Shadows

Aliasing artifacts, 169

Aligning ...

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Publisher Resources

ISBN: 9780134193120Purchase book