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OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition
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OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition

by Graham Sellers, Richard S. Wright Jr., Nicholas Haemel
July 2015
Intermediate to advanced
912 pages
25h 5m
English
Addison-Wesley Professional
Content preview from OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition

About the Author

Graham Sellers is a classic geek. His family got their first computer (a BBC Model B) right before his sixth birthday. After his mum and dad stayed up all night programming it to play “Happy Birthday,” he was hooked and determined to figure out how it worked. Next came basic programming and then assembly language. His first real exposure to graphics was via “demos” in the early 1990s, and then through Glide, and finally OpenGL in the late 1990s. Graham holds a master’s in engineering from the University of Southampton, England.

Currently, Graham is a software architect at AMD. He represents AMD at the OpenGL ARB and has contributed to many extensions and to the core OpenGL Specification. Prior to that, he was a team lead at Epson, ...

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Publisher Resources

ISBN: 9780134193120Purchase book