This section is about the big picture. In Chapter 1, we talk about Palm Computing’s success at getting the handheld solution right. In Chapter 2, we discuss how to write programs that run on these devices and your choices in languages and environments. In Chapter 3, we discuss which applications you can create for this platform—which features the applications support, and what it takes to create a well-designed application.
We tell you what is possible and then show you how to do it. We give you a sample application, the source code, and commentary, so that you can turn around and create Palm applications of your own.