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Programming GPS and OpenStreetMap Applications with Java
book

Programming GPS and OpenStreetMap Applications with Java

by Kristof Beiglböck
January 2012
Intermediate to advanced
248 pages
7h 23m
English
A K Peters/CRC Press
Content preview from Programming GPS and OpenStreetMap Applications with Java
Chapter 6
Objects in Motion
6.1 Introduction
After a systematic analysis of the vision and some preliminary coding to
support ROAF developers, we tackle the implementation.
Although the GPX viewer can replay a trace on a map, the observer has
no clue what is actually moving on the map. The GPS device will be tied
to a real object as a skeleton to implement behavior and provide additional
attributes to the external world. The most straightforward implementation
of a realistic object is to internally replay a GPS trace recorded in the real
world.
The implementations described in this chapter can be found in the
roaf.book.ro package.
6.2 Every RealObject
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Publisher Resources

ISBN: 9781466507203