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The Game Audio Strategy Guide
book

The Game Audio Strategy Guide

by Gina Zdanowicz, Spencer Bambrick
December 2019
Beginner
416 pages
13h 3m
English
Focal Press
Content preview from The Game Audio Strategy Guide

Working in game audio can be quite a fulfilling and amazing career. While games are a lot of fun, a career in games requires dedication and hard work, along with patience and practice. There is a variety of essential skills and tools that should be on your radar to master if you are serious about working in the industry. At the end of this chapter we will direct you to the Sound Lab (companion site) for an in-depth look at the basic essential soft skills and tools required by sound designers and composers looking to get started in the industry. These resources include skills such as looping, required technical knowledge, software and hardware to get started. For now, here are a list of skills ...

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Publisher Resources

ISBN: 9781351016414